One of the most frequently asked questions about gamification solutions is; “How long will end-users play this game?” This is a legitimate question because even
Water is an essential commodity for humanity’s existence. Unfortunately, its supply over the years has been a challenge for reasons such as climate change and
Sometimes water companies contemplate the possibilities of developing their gamification solution . In this article, we will make a high-level assessment of the question, ‘can a water company develop its gamification solution?’. In the end we encourage water companies to collaborate with third party gamification firms to develop solutions.
Creating a gamification solution for behavioural change is pointless if it does not achieve its purpose. The implementation of a gamification solution is not as straightforward as one might think. Did you know that factors such as the gamification firm you work with, internal support from your organization, cooperation with local stakeholders, and communication are needed for a successful implementation?
Are you about to deploy gamification for your organization? Then you’re probably wondering what you need to take into account. There is more expertise involved in
By the end of this article, you will understand why UK Water Companies must start considering serious gaming as a solution to cause behavioural change
We have all, consciously or unconsciously, participated in some form of gamification. Think of getting a free cup of coffee with a full savings card
We cannot imagine spending a day without water. In the Netherlands for example, the average water consumption per person in a one-person household is 52,000
This article will be the first of our literature review series on scientific projects conducted on serious gaming/gamification and environmental sustainability. The goal is to